Famicom Disk System
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The 3-D Battles of WorldRunner とびだせ大作戦
- Developer: Square
- Release: 1987
- Notable Staff: Hironobu Sakaguchi - Director, Nasir Gebelli - Programmer, Nobuo Uematsu - Composer
One of Square's(and this development trio's) first games, WorldRunner is not quite a Harrier clone, focusing far more on the ground aspect of the game, using the same stereoscopic scrolling effect under your feet while you dodge enemies, jump gaps, and collect items while heading to the end of the stage. Honestly, it's probably inspired even more by and plays like a behind-camera version of Namco's Metro-Cross from a few years prior
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Ai Senshi Nicol 愛戦士ニコル
- Developer: Konami
- Release: 1987
One of the surprisingly many games Konami released for the Disk System, Ai Senshi Nicol plays a lot like the overhead sections of Blaster Master, and is overall just a very clean maze/space exploration game. Not Konami's best work of all time or anything, but a fun little oddity in their catalog
Arumana no Kiseki アルマナの奇跡
- Developer: Konami
- Release: 1987
- Notable Staff: Yamashita Kinuyo - Composer (also composer for Castlevania I, Parodius, and a number of Natsume titles)
Another FDS title from Konami, and definitely Not Indiana Jones. Arumana no Kiseki is another action platformer, similar to their own Goonies and Goonies II titles, with a variety of items and weapons for exploring a big cave area. The most unique part of this is your grappling hook, which shoots out at the same angle every shot and floating if you're midair with it, allowing for some very unique platforming